Farrukh Sarwar
← Back to Journal
Workspace8 min read

My Desk Setup After 12 Years of Design Work

FS
Farrukh Sarwar
Published: 15 March 2025Updated: 20 March 2025
The monitors, keyboard, chair, and lighting choices I've made — and the UX engineer's philosophy behind each decision.

I've been designing at screens for 12 years. I've shipped 50+ products, built 4 design systems, and spent countless hours in Figma. In that time, I've also destroyed one chair, developed early signs of carpal tunnel, and gone through three monitor setups before landing on something that works.

This is not a gear-for-gear's-sake article. I'm not interested in what looks good on YouTube or what gets affiliate clicks. I evaluate workspace gear the same way I evaluate UX: does it reduce friction, prevent error, and support the task at hand?

Here's what's on my desk right now — and why.

The Monitor Setup: Colour Accuracy First

For a UX designer, monitor colour accuracy isn't optional. I've worked with designers who delivered projects to clients using sRGB screens calibrated to P3 colour space — the client saw a completely different product than the designer intended.

My primary display is calibrated weekly using DisplayCAL. The specific settings I use:

  • White point: D65 (6500K) — matches most web viewing conditions
  • Gamma: 2.2 — the standard for non-Mac web design
  • Luminance: 120 cd/m² — comfortable for 10-hour sessions in a dimly lit office

A secondary display lives to the left at a 15° angle — used exclusively for reference, documentation, and video calls. Never design work. Multitasking between Figma layers and a codebase is cognitively expensive enough. Split attention between two design surfaces is worse.

The Keyboard: Ergonomics Before Aesthetics

I switched from a standard membrane keyboard to a split ergonomic mechanical after my first signs of wrist tension in 2021. The learning curve is real — expect three to four weeks before your WPM recovers.

The principles that guided my switch:

  1. Wrist angle: A split keyboard allows your wrists to stay neutral — parallel to your shoulders, not angled inward to a single keyboard unit. After 8 hours, this difference is measurable.
  2. Key travel: Mechanical keys require less force than membrane — reducing the micro-tension you build up across thousands of daily keystrokes.
  3. Noise: Hot swap sockets let me tune the switch profile to my environment. Client calls need linear switches. Late-night solo work gets tactile.

The Chair: Three Months of Testing

I spent three months tracking subjective back discomfort on a 1-10 scale twice daily across two chair models. The data — imperfect as it was — showed a clear difference. Lower average discomfort. Fewer spikes above 6.

What I look for in an ergonomic chair for design work:

  • Lumbar support adjustability: Not a fixed lumbar pad. Adjustable height and depth, because your posture changes across an 8-hour session.
  • Seat depth: Should support your thighs without touching the back of your knees — prevents circulation issues during long sessions.
  • Armrest height: Should match your desk height so your shoulders stay down and relaxed.

Lighting: Why It Affects More Than Mood

Lighting affects colour perception. If you're designing with 2700K warm lighting, your eyes adapt and your colour decisions shift accordingly. On-screen designs will look different under the client's 6500K cold office lighting.

I use bias lighting behind my primary monitor — a strip calibrated to D65. This also reduces eye strain by softening the contrast between the bright screen and the dark room behind it.

For ambient room lighting: a warm key light on a dimmer, off to the side. Never overhead. Overhead lighting creates glare on the screen and on any physical materials.

The Philosophy: Tools Should Disappear

The best workspace is the one that stops demanding your attention. A chair that requires you to shift position every 40 minutes is failing its job. A keyboard that hurts after 6 hours is a design failure. A monitor setup that makes you second-guess your colour choices is costing you rework time.

I review workspace gear at [my workspace review site]: every review goes through the same 9-point framework — ergonomics, colour accuracy, build quality, noise, cable management, desk space efficiency, price/durability ratio, tool integration, and long-term comfort.

If you're setting up your first serious design workspace, start with the chair and the monitor. Everything else is refinement.

← All Articles
Share on X
Farrukh Sarwar
UX EngineerWorkspace Intelligence Editor

12+ years building digital products at the intersection of code and design. Senior Design Engineer at Insphere AI, UX Delivery Lead at ReloadUX, and Lead Designer at Tkxel. Based in Lahore, Pakistan.

More Articles

UX

What AI Tools Have Changed in My UX Workflow in 2025

6 min read
Case Study

Building DeenLock: UX Lessons from a Prayer Habit Product

5 min read